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RE: Sculpting a Sea Turtle with ZBrush - Part 1: Blocking Out the Basic Form
Amaaazziiinggg! It looks so hard but you did it like it was a piece of cake. The software looks complicated to me that's why I would just prefer to do it in actual clay lol. Looking forward to the next parts!
Thank you, Hiddi! I made it look easy because I did it seven times to make it look right. Hehehe.
Oh, but it really is easy if one is a traditional sculptor and illustrator. Like I said in the previous blog, it's like drawing with clay on a ball of clay that's floating in virtual space.
The only hurdle I faced was with learning how to interact with objects on screen, the interface, and the hotkeys. Once I got those things down I was sculpting in no time.
Someday we will be doing this thing, and other 3D art, with VR technology, and I can't wait for that day to come.