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RE: Are You Really Playing The Steem Long Game?
Thanks for the clarifications, I agree with pretty much everything.
The pain is that MANY new steemians get used to inflated rewards and probably will leave the platform as soon as the get back to normal.
I don't know how "painful" this would be. And I refer to us, those who are hustling here since STEEM was 10 cents.
Do we really need "wow, nice post" comments to clog the blockchain just because we need "users"? I don't really think this is the kind of adoption that will push the platform up. On the contrary. With all due respect to the efforts of many of the newcomers, I would really think we would be better off in a smaller, but more articulated company.
NO
Ten times NO.
We desperately need a simple quantity of user even if we sacrifice quality a bit. The sheer numbers is the power of any social media. Numbers drive adoption further and bring businesses into the network. Right now I prefer 1 million spammers to 10k genius-level crypto-folks. Because no single company will expand its social-media efforts into the space where are 10k active accounts.
I'd said no matter how much I love Steemit but if we won't reach 1 million active users this year I get my investments off the table.
(from here)
Have a look at the first 4 years. reddit followed pretty much the same exclusivist / elitist community style steemit tries to implement. Also, this charts really shows what I understand by "long game'. The first 4 years on reddit were absolutely rubbish, I agree, because the community was so elitist. But that core of elitist members generated a stable-explosive growth once they got enough "weight".
Numbers never lie.
Of course, we can gently agree to disagree.
Nice chart. But steem has much less than 8 years to reach 1 Mil of users.
what is it at right now? user total?
58k active users...
https://steemit.com/steemit/@penguinpablo/daily-steem-stats-report-saturday-march-10-2018
Thank you!
So are we on year 2 right now?