fencerdevlog (33)in #godot • 5 days agoGodot 4: Emboss shader (tutorial)Hi everyone! Do you remember the Sobel operator that I used in one of the previous videos for edge detection? The…fencerdevlog (33)in #godot • 7 days agoHow to import 3D models in Godot 4 (a tutorial for beginners)Hi everybody. This is the second part of the mini-tutorial on creating 3D asteroids or other rocks in Blender and…fencerdevlog (33)in #blender • 8 days agoBetter asteroids in Blender (a tutorial for beginners)Hi everyone! This time, I've decided to diverge a bit from my usual topics of game programming and visual effects.…fencerdevlog (33)in #godot • 10 days agoTake screenshots in your Godot game (quick tutorial)Hi everybody! Would you like to know how to easily create a screenshot in your game using the Godot Engine, whether…fencerdevlog (33)in #godot • 12 days agoGodot 4: Sand pouring shader (quick tutorial)Hi everybody! I know I often say "Let's make a quick video about a simple effect" and then I usually end up talking…fencerdevlog (33)in #godot • 19 days agoGodot 4: Moving lines shader (tutorial)Hi everyone! I always wanted to create this kind of effect with running lines, but I didn't know how to do it before.…fencerdevlog (33)in #godot • 26 days agoGodot 4: Simple transition shader (tutorial)Hi everyone! This time, I would create a really simple shader that can be quite useful if we need to make a smooth…fencerdevlog (33)in #godot • last monthGodot 4: 3D scene in 2D environment from the scratch (SubViewport tutorial)Hi everyone! This is the third part of the video, where I explained the possibility of using 3D objects as part of a…fencerdevlog (33)in #godot • last monthGodot 4: 2D star field shader (tutorial)Hi everybody! In this video, I would like to demonstrate how we can create a simple effect for the background of our…fencerdevlog (33)in #godot • last monthGodot 4: 3D scene in 2D environment, part 2 (tutorial)Hi everyone! This is the second part of the video, where I explained the possibility of using 3D objects as part of a…fencerdevlog (33)in #godot • last monthGodot 4: Dot matrix effect (shader tutorial)Hi everybody! In this video, I would like to create a simple and effective shader that can significantly change the…fencerdevlog (33)in #godot • 2 months agoGodot 4: Brightness, contrast, saturation (shader tutorial)Hi everybody! I recorded this video after a few experiments with color changes using a shader on a sprite. Let's take…fencerdevlog (33)in #godot • 2 months agoGodot 4: Live Plexus shader (tutorial)Greetings to all fans of fractals, shaders, and the Godot Engine. Once again, I've prepared one of many algorithms for…fencerdevlog (33)in #godot • 2 months agoGodot 4: Glass Door shader (fast blur tutorial)Hi everyone! Do you remember the video about detecting edges using the Sobel operator, which we enhanced by using…fencerdevlog (33)in #godot • 2 months agoGodot 4: 3D scene in 2D environment (SubViewport tutorial)In this video, I will demonstrate how we can easily insert 3D models or complete 3D scenes into the environment of our…fencerdevlog (33)in #godot • 3 months agoGodot 4: 2D rain particles (tutorial)Hi everyone! As you may recall, in one of the previous videos, I was creating snow particles in a 3D scene. This time…fencerdevlog (33)in #godot • 3 months agoGodot 4: Warped plasma shader (tutorial)Hey everybody! In this video, I would like to demonstrate how we can enhance the effect that we know from the very…fencerdevlog (33)in #godot • 4 months agoGodot 4: Hexagonal grid shader (tutorial)Hi everybody! If you watched one of the previous videos in which we created a square grid, you might have wondered how…fencerdevlog (33)in #godot • 4 months agoGodot 4: Create glow effects with shaders (tutorial)Hi everybody! In this video, I would show how we can set up a glow effect on a selected sprite in a 2D project. Such a…fencerdevlog (33)in #godot • 4 months agoGodot 4: Create shader effects with swirling spirals (tutorial)Hi everyone! This is a continuation of my video about polar coordinates in shaders. If you haven't seen it yet, I…