hannes13 (25)in #mono • 7 years ago • NoneXNA Monogame Linux Gravity SimulationThis shows of a gravity simulation. If you look closely force and momentum vectors are drawn. For more…hannes13 (25)in #pathfinding • 7 years ago • NoneXna C# Pathfinding (A* Algorithm)An implementation of the A* pathfinding algorithm in C# and visualized using XNA. More info: Original upload…hannes13 (25)in #snake • 7 years ago • NoneSmall School Project: Processing SnakeThis small game was a small project at school. For more visit: Original upload 25.05.2013 at ▶️ DTube ▶️ IPFShannes13 (25)in #concept • 7 years ago • NoneRandom Level Generation [explanation]This video is the explanation for and is designed to be paused. Original upload 14.04.2013 at ▶️ DTube ▶️ IPFShannes13 (25)in #xna • 7 years ago • NoneC# XNA Random Level Generation.This video shows a naive approach to generating a random level. To be visible the video is slowed down. For more…hannes13 (25)in #xna • 7 years ago • None[vers. 2] C XNA ball collision with mass (no friction and physically correct)This is the second version of the ball collision simulation. For more visit: Original upload date 24.09.2012 at ▶️ DTube ▶️ IPFShannes13 (25)in #elastic • 7 years ago • None[vers. 1] C XNA ball collision (no friction and physically correct)My first xna Project. Original upload date 21.03.2012 at ▶️ DTube ▶️ IPFS