spiritabsolute (59)in #poecomp • 5 years agoPath of Exile Delirium | Steem Race #8Unfortunately I did not have time to join the race with @mattclarke ! But I decided to participate anyway, even…spiritabsolute (59)in #blog • 5 years agoLet's keep developing!Hello subscribers! As you probably might have noticed, I stoped work on my game. I postponed the development of the…spiritabsolute (59)in #gamedev • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #4If you thought that I stopped development, then you were mistaken! ;) I understand that this is a marathon. Despite…spiritabsolute (59)in #gamedev • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #3I felt tired and had to take a break. I was visited by thoughts that I can’t succeed and I am losing the connection…spiritabsolute (59)in #animation • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #2At this stage, I needed to make the character reach a certain place in the home location and change its direction. I…spiritabsolute (59)in #blender • 5 years agosteemCreated with Sketch.How I learning Blender #30 | Low poly treesI think the skill of creating trees and plants is very important. I plan in my games to create a lot of environment…spiritabsolute (59)in #animation • 5 years agosteemCreated with Sketch.The Hermit`s Path | Devlog #1In this series of posts, I begin to document the process of creating "The Hermit's path" game! As you develop, I will…spiritabsolute (59)in #animation • 5 years agosteemCreated with Sketch.How l learning animation #4 | New rig and animationI started making a turn animation and ran into a bug. The bone of the hands rotated and I could not understand why. I…spiritabsolute (59)in #animation • 5 years agosteemCreated with Sketch.How l learning animation #3 | WalkingIn my future game, animation plays a crucial role. Without a good, smooth and attractive animation, I will not be able…spiritabsolute (59)in #blender • 5 years agosteemCreated with Sketch.How I learning Blender #29 | A Wooden WagonLast time, the model was too smooth. This time I decided to work in sculpting mode and add damages. When I finished…spiritabsolute (59)in #animation • 5 years agosteemCreated with Sketch.How l learning animation #2 | Rigging and idle animationI came to the conclusion that I need to study animation using 3D! This saves a lot of time compared to 2D! I tried to…spiritabsolute (59)in #blender • 6 years agosteemCreated with Sketch.How I learning Blender #28 | A Wooden CartI realized that now it’s important for me to continue working on a blender. I can spend improve all my life in…spiritabsolute (59)in #drawing • 6 years agosteemCreated with Sketch.How I learning to draw #19 | RobotsThe week was hard. I needed to draw robots. A simple search for forms and drawing elements was not enough. The most…spiritabsolute (59)in #animation • 6 years agosteemCreated with Sketch.How l learning animation #1 | The timing and the spacingIn this series of posts I will document my development path in animation. As a starting point, I chose the book The…spiritabsolute (59)in #drawing • 6 years agosteemCreated with Sketch.How I learning to draw #18 | VehiclesI worked by already familiar workflow. I drew forms and thought about transport. At some point, I got an interesting…spiritabsolute (59)in #drawing • 6 years agosteemCreated with Sketch.How I learning to draw #17 | VehiclesI continue to strictly follow the plan. I focus on drawing simple shapes and finding interesting shapes. At this…spiritabsolute (59)in #blender • 6 years agosteemCreated with Sketch.How I learning Blender #27 | Basic of 2D animationAs you know, I love consistent learning. And if you follow my posts, then remember that I have made a low poly…spiritabsolute (59)in #drawing • 6 years agosteemCreated with Sketch.How I learning to draw #16 | BuildingThis week I was thinking about design. I was thinking about functionality and history. For a game asset to be…spiritabsolute (59)in #drawing • 6 years agosteemCreated with Sketch.How I learning to draw #15 | BuildingsTo draw buildings, we can use the same approach to search and generate forms. But in order to draw a roof, windows…spiritabsolute (59)in #blender • 6 years agosteemCreated with Sketch.How I learning Blender #26 | Basic of animationI started to deal with animation. I immediately learned about the book "The animator's survival kit". It looks like…