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Glass is a difficult thing to do in 3D, that looks like a good start.

I would suggest bumping up the samples on your rendered images when showing off your work.
Good luck.

I tried. My laptop is kinda old so it gets all hanged up if I increase the no of samples. Will just have to manage with this resolution for the time being till I can find another solution. :)

Thanks for the input. Appreciate it. Will try to find a solution quicker.