Lordmancer II - bright Idea for investments!

in #bitcoin7 years ago (edited)

Lordmancer II is a multiplayer online RPG for mobile platforms, distributed by the free-to-play model.

Key features of the game:

  • Step-by-step tactical battles in the spirit of Heroes of Might and Magic and King's Riots
  • Synchronous PvP
  • Open expandable game world
  • Open market where players can trade with each other
  • The clan struggle for territory through the capture of locks and mines
    Lordmancer II combines successful mechanics of mobile games and desktop MMOs.

In many MMO games there is a market of in-game resources and heroes (for example, World of Warcraft, EVE online), but the trade between players is possible only in-game or inside the game network of Blizzard. Often around the games there is a black market, which sells game resources for real money. The possibility of exchanging the resources obtained in the game for real money reduces the incomes of developers and can be regulated.

Lordmancer II uses the Lord Coin (LC) token as a means of payment when trading between players and for selling unique game content. LC tokens can be entered into the game only by purchasing them on the market and can be withdrawn from the game and sold for a crypto currency. Developers provide convenient mechanisms for buying and selling LC for fiat for players who are not familiar with the world of crypto currency.

Turnover of tokens in the game:

Players can trade with each other in the open gaming market, using LC as a currency. For each operation a commission of 20% is charged, which is spent as follows: - 50% of the commission is burned - the second 50% is accumulated on a special account of the Game Funds.

Burning part of the tokens for any in-game operations provides:

  • Constant demand for LC in the open market
  • Growth in the value of the remaining LCs

Scheme of trade between players

Lordmancer II creates a demand for LC tokens from the players, using two main mechanisms:

  • Sale of unique skins and content to players;
  • Promotion of in-game trade between players carried out for LC.
    To perform any LC operation inside the game, the LC must previously be purchased on the market and placed on the Lordmancer Wallet.
    At any operation inside the game with LC (buy from the game or trade between players) from 90 to 10% of the tokens burns, which increases the cost of the remaining tokens. Thus, the source of income for LC owners is the increase in the value of tokens and their subsequent sale in the market to players, other investors or a game server that purchases tokens in the interests of the players. Having a program to automatically buy LC from the market for in-game operations provides an easy way to purchase, convenient for all players. It does not matter which way a player buys an LC (on the market itself, through the game site or directly inside the mobile application) - it will in any case increase the demand for LC. The increase in the turnover of in-game trade simultaneously leads to an increase in the LC value and to an increase in profit. Thus, the creators of the game are interested in increasing the turnover and cost of the tokens in the same way as the investors.

Pre ICO will begin on August 27, 2017.
The price of one LC will be fixed in ETH on the day of the start of sales based on the rate of 1 LC = $ 0.05
During the ICO, a maximum of 2,000,000 LC tokens will be sold.

The main round of the ICO will begin on October 23, 2017.
The price of one LC token will be $ 0.1 - $ 0.125 depending on the date of purchase.

website: http://lordmancer2.io
Whitepaper: https://onedrive.live.com/?cid=c0035e2aa025f2d1&id=C0035E2AA025F2D1%2142202&ithint=file,pdf&authkey=!AG1Kt996YllXvoM

Author: https://bitcointalk.org/index.php?action=profile;u=355683