Built Environment Innovation Challenges
The Built Environment Innovation Cooperative's (BEIC) project based learning challenges are inspired by the practical 7 phase model described by Amber Graeber on edutopia.org. Buck Institute for Education is another source of information on project based learning experiences. Innovative project planning and development is the primary focus of BEIC project based learning challenges. BEIC believes that planning & developing innovation in our built environments is a way to engage students and community in real world problems, direct students to towards career opportunities and long term ownership stake in viable built environment ventures.
Students take on authentic roles alongside community mentors and leaders in business academia and government to collaborate, solve problems and overcome obstacles. These roles include (1) Property owner/manager (2) Designer/builder (3) Regulator/permitting-authority. Students work using model-centric collaboration technology and business approaches to envision solutions and prepare Integrated Design and Delivery (IDD) agreements to execute their solutions.
The seven phases Ms. Graeber introduced in her edutopia.org posting are:
Phase One: Introducing the Driving Question
Phase Two: Introducing the Culminating Challenge
Phase Three: Developing Subject Matter Expertise
Phase Four: Doing the Culminating Challenge
Phase Five: Debriefing the Culminating Challenge with Subject Matter Experts (SME's)
Phase Six: Responding to the Driving Question
Phase Seven: Summative Assessment
Resources for students, and content from student experiences, during each phase will be posted for various challenges as they progress. Built environment ventures that are guided by thoroughly informed decisions need feedback from a broad range of perspectives. -so look for future posts with content about BEIC's project based learning resources and experiences, and share your perspective as comments.
Next post: Built Environment Requirements & The Driving Question About Them