You are viewing a single comment's thread from:
RE: Windows vs. Linux: AMD Ryzen 7 1700 Blender Benchmark
Why is there a difference? I suppose it's the same rendering algorithm, and there should not be many system calls.
Why is there a difference? I suppose it's the same rendering algorithm, and there should not be many system calls.
This is only due to Windows background processes which in my case consume about 1% CPU resources on a fresh Windows installation.