My first unreal engine level design

in #dtube7 years ago


It's my first level design created in unreal engine. I have to learn more about shadows/lights and optimalization but Imo final result isnt so bad. I used High rez textures and tried to implement tessalation.


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great post. resteemed :D

Sorry for bad quality but I wasnt able to upload this video on full size with original bitrate here.

The first short is magnificent, and really shows great composition, but the rest looks a bit flat.

Keep it up!

Yeah I know. I planned to make something more dense but on game mode performance was tragic (around 20fps on my gtx 1060 and i5 6500) I still need to learn a lot.

cool stuff. eventually you'll have your game!

Cool stuff :D

I have some tips to improve the scene:
-add more contrast (other textures or as a post process volume effect)
-find a good colour tone for your trees (e.g at the moment some trees look like they emit light / use an emissive material -> make them a little bit darker so that they fit to the surrounding tress)