review game League of Legends - Alistar

in #game7 years ago

Overview of Alistar

Alistar's skills

intrinsic - roar of victory

  • Alistar gains the victory when he controls the enemy and when nearby units die. He heals his blood and his nearest ally when all 7 cumulative.

  • roar of victory help Alistar 13 (+7 per level) of blood and the nearest allied hero is double.

  • Alistar can not earn a Victory Accelerator for 3 seconds after the Victory Bell activates

  • roar of victory immediately activated when the monster or enemy death

Q - Crushed

  • Consumption: 65/70/75/80/85

  • Distance: 365

  • Alistar hits the ground, dealing damage to all nearby enemies and forcing the victim into the air for 1.5 seconds.

W - Red Bull

  • Consumption: 65/70/75/80/85 Energy

  • Distance: 650

  • Alistar hits the target, dealing damage and scattering the victim.

  • Alistar plunges into an enemy unit and kills the victim, causing 55/110/165/220/275 (+ 70% magic damage) to deal magic damage and stunning the victim during the repulsion.

E - trample

  • Alistar trample the ground for 5 seconds, dealing damage to the enemy for 0.5 seconds

  • Deals 100/125/150/175/200 (+ 40% magic damage) for 5 seconds

  • Each wave of trample hit the enemy generals for Alistar 1 accumulated trample, maximum 5

  • At 5 Incremental, Alistar's successor attacks the hero, inflicting +10 damage on each hit and stunned the target for 1 second.

  • Consumes 50/60/70/80/90 energy

  • Cooldown 16 / 15.5 / 15 / 14.4 / 14 seconds

R - Indomitable

  • Consumption: 100

  • Distance: Self-acting

  • Alistar roars, increases damage, removes all bad states, reduces physical and magical damage received during validity.

  • Removes neutral status from Alistar, reducing physical damage by 70%, magic damage inflicted for 7 seconds.

Alistar's auxiliary position supports the bottom line (SP).

+How to play Alistar position support bottom line (SP)

First phase of the battle:

-Start with the "shield" to help you get gold from here as well as help the artillery recover a large amount of blood from the device.

-With the new interior, Alistar received the Victory Accumulation when controlling the enemy and when the nearby units died. He heals his blood and his nearest ally when all 7 cumulative

  • With the traditional W + Q combo, he can be very offensive to the opponent from level 2.

  • Basic Combo will be E + Opponent + Opponent of enemy + E full 5 points will stun opponents.

  • Or you can mix with speed to be able to create more perfect combos

  • Or you can mix with speed to be able to create more perfect combos
    Speed variable + W + Q + E
    Speed variable + Q + W + E

  • Observe the map to be able to support forest robberies or to prevent robberies effectively.

Stage mid-game:

  • Equipment such as Stone shines increase blood and adds four eyes to cover the vision

  • With the combo W + Q is still a useful combo to chase the enemy as well as control the best guns and teammates.

  • When there is no last resort, do not hesitate to use W + Q combo in the middle of the enemy team to ease the enemy team.

  • Covering the eyes of the map is an equally important task

Final stage of the match:

  • As a good prelude to the fight, try to do this with the W + Q + E + R combo. Ensure your teammates follow up as many enemies as possible.

  • If the gunner is able to protect himself, focus on the enemy hero to put pressure on him. If not, or back to protect his gunners when the fight is over.

  • Observe + plug eye + judge to be a good supporter!

Thank you for watching!

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