A Fishy update
Working on upgrading for the last game we make'd, Fish may dream.
We would really like to expand with more levels but first we need to have better ground to work with.
Given that were not much time to complete the game for the game jam we used the built in variable speed in game maker
but it give so many problems with collision of unknown entity so we'll try to switch it up and have some more balance changes.
Now we are trying to improve our coding ability and we got a bit stuck in Randomness game project on the issue of having more than one weapon and giving the player the chance to swap weapon on the fly, we used arrays but it give more headache then it solve.
Hopefully we can find an easier way to implement it
Till next time let's have a swim :D
Have a nice da y!