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RE: Adding camera shake and particles | roundbeargames | unity3d | hitmanchoi
Camera shake is spot on I think, the upper cut looks awesome but what would of been another idea is combat could start with a normal punch and then a harder punch and the uppercut looks perfect for that, anyway its an idea. Character creation on a platformer is something rarely seen, its a good idea. The cinamachine makes its smoother good job @roundbeargames
sure thing 😁 i get what you're saying. i have some thoughts and visualizations in my head, but i find it harder to express them. there's also a lot of technical stuff that prevents me from carrying out those plans so i have to consider that too (which is probably most of the problems).
i was considering the uppercut to be a normal punch lol, so it would be followed by other hard punches or kicks. this was merely one test so there'll be lots of changes down the road. but certainly i'll try to have epic combos.
to improve the camera shake even more, i recently put in smoother transition out of the shake :)
thanks for your input. these really help! 👍