EscapeRoom - Game Dev Log #2: What I got so far (part 1)
What have I done so far?
So the UnrealEngine is giving me a variety of objects already made by the makers of the engine. And of course I can make my own or download from the web (A good place can be free3d) but let us take what has been given to us and try and play with it, shall we?
So I started with just playing around... That is very nice but let's get things done! Last log I talked about opening a door when getting close to it, so let's see what I have done:
FRotator
.
Now I need to open the door when I get near it. I mentioned in my last log that I used something called 'Trigger Volume' and that is the square green thingy in the picture above. So it is fairly simple to use: I want to make it so if the player stands in the green square (the trigger volume) - open the door. The code is also simple becuase the trigger volume has a function called IsOverlappingActor
, so I give the function the player and open the door with the code I showed before.
I really like the way you write, you convey information effortlessly.
I need to work on my own writing skills.
Thank you very much, I appreciate it!!
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