RPG Battle Camera Test- Looking for feedback
Happy Tuesday!
This is part of a JRPG project I am working on.
Alot of the under the hood stuff is working but not shown (stats, dying mp stamina etc,) just need to actually implement actions.
Would love to see your feedback in the comments. What do you think of this type of presentation for the battles?
Which engine this is being made on? It seems you want a system similar to Golden Sun it's great (I'm still fascinated by how GS made it look like it's 3D game.)
I don't have anything to add, anything I'd say would depend on the HUD (User Interface of the battle system) but I like how the camera moves here.
Thank you! Its made in Godot 3. The camera is inspired from Golden Sun. I wanted the camera to emphasize a 1 on 1 duel feeling.
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