Xmax is introducing a blockchain for game developers

in #games6 years ago

Current blockchain systems have various issues that limits their performance and advancements like the low number of transaction per seconds, the slow execution of smart contracts, the lack of proper tools and smart IDEs that eases development, and of course the high gas fees. All these challenges stand in the way of advancements of those chains. These challenges remain primarily because they were not made with change in mind.

Now let us take an example of developing a game on the blockchain. I recall last year the kitties DApp caused major issues to the Ethereum network be it congestion of the networks or the high gas price resulted from the congestion. Developing games is quite complex with current blockchain architectures.

That is why Xmax decided to do things differently and work on a blockchain that is designed specifically for entertainment. Xmax is set to create an ecosystem where developers will be able to create and push entertainment DApps by providing a high number of transactions per second on the main-chain; that is supported by sidechains and also providing the necessary tools to allow developers to get up to speed in no time.

Xmax has gone beyond providing a high TPS chain and the necessary development tools; it has also created a 3D game engine; an IDE with WebX.js that allows programming to happen in JS; a mining software that can run on any platform be it windows, linux or macOS and of course the necessary documentation to support developers; all of that is freely available. Now as an added support to the developers community Xmax has what is called the DApp store where developers can host their content for consumers just like how google has google play for android and app store for IOS.

As miners join the network they will be rewarded in XMX tokens for providing their computing power for the platform to use. The core nodes are the ones responsible for block production. There are 21 nodes involved in the block production process and they constantly change on each cycle based on a voting system as part of the DPOS consensus. A block is generated every 0.5 seconds. The number of blocks for a safe confirmation is 15 blocks after the production of the first one resulting in 7.5 seconds for a safe confirmed transaction.

Now to think that the main node in Xmax is the node responsible for block generation and resource providing would make it sound very much like Ethereum and similar platforms however that is not the case. As we know games are demanding unlike a normal token transfer or smart contract execution. With games there are many resources needed. Primarily the storage and computations. This is where the side chains comes to play. Side chain provide the necessary resources for Dapps In Xmax. So the sidechains provide computational and storage for DApps. This separation is what makes XMax deliver the high transaction per seconds which suffices the need for Games and Streams of various kinds. In that sense a main node would not bother with doing multiple heavy tasks at once hence forcing miners to own high performance machinery.

To elevate the barrier of entry on Xmax platform; Xmax provides XMax studio which includes the needed SDK to quickly start developing; the SDK is based on JS which most developers know about. On top of that XMax has provided smart contract templates for various application on the XMax platform; this means developers can focus on the story line rather than the smart contract logic. Also it is worth noting that the XMax studio includes a 3D game engine which supports both 2d, and 3D html5 resources.
Here is an example [image]

Xmax is currently trading in many exchanges at the average price of $0.001238/xmx. The daily volume has been ranging between $200k and $ 1 mil; however most of the volume has been around ~ $200k-$500k. The most active exchange with most of the volume is Hadax. They have recently been added to Fcoin.io exchange as well with around $60k in volume.

Resources:
Website: http://xmx.com/
Whitepaper: http://xmx.com/white-papers/XMax_White_Paper.pdf