28 [Review]_Olaf_crazy warriors_League of Legend
the story of olaf
Olaf is an unstoppable killer, he expects nothing more than death in a glorious battle. Coming from the brutal Lokfar Peninsula of the Land of the Freljord, he has received a prophecy predicting his peaceful death - a cowardly fate, and great humiliation among his people. Seeking death, raging, he swept across the land, killing countless warriors and beasts on the way to finding a man who could stop him. Now a squad in the Winter Clippers, he finds his end in the coming war.
Guide to the hero and the moves
Madness:
For every 1% of blood lost, Olaf's Attack Speed is increased by 1%.
Zoom axes:
Consumption: 60
Distance: 1000
Olaf knocks the ax at the target location, dealing damage to the units it penetrates and slowing their Movement Speed. If Olaf retrieves the ax, the skill time drops by 4.5 seconds.
Olaf throws an ax at the target location, dealing 80/125/170/215/260 (+) physical damage to enemies it flies over and slowing them to 29/33/37/41/45% in max. 2.5 seconds. The longer the ax flies, the slower it will last, but never less than 1.5 seconds.
If Olaf picked up the ax, this skill's spell is reduced by 4.5 seconds.
Bloodhound:
Consumption: 30
Distance: 700
Olaf's Attack Speed is increased, and he gains Blood Sucking and increases healing value from all sources based on the amount of blood he has lost.
In 6 seconds, Olaf gains 14/16/18/20/22% HP, and gains Attack Speed by 40/50/60/70/80%.
During this time, Olaf gains 1% of healing power from all sources in every 2%.
Firewood:
Distance: 325
Olaf's attack is so strong that it can deal damage to both him and the target, and return the amount of Blood he loses if he destroys the target.
Olaf knocks his ax on target, dealing 70/115/160/205/250 (+) standard damage. Skill damage is equal to 30% of all damage dealt, and the damage taken will be returned if he destroys the target.
The attacks usually reduce the recovery time of the Firewood by 1 second.
The Ragnarok:
Distance: 400
Olaf is immune to inactivated states.
Host: Olaf receives 20/30/40 Armor and 20/30/40 Resist.
Activation: Olaf removes all disable states from itself and becomes immune to them for 6 seconds. In addition, Olaf gains 50/60/70% Movement Speed plus additional charge per enemy for 1 second. During this time, Olaf loses the intrinsic strength of the Ragnarok, but gains 40/60/80 Attack Power.
Pearl for olaf
Hunting Shoe: Shoe Permit with Hunting Activation Effect. Inflicts 1.5 seconds in addition to fighting for 45% Movement Speed for 15 seconds. Attack or damage dealing effects an effect, resulting in an additional 60 - 180 (+ 40% SMCK plus) (+ 25% SMPT).
- Attacks: 150 - 100 seconds per level. Starts the attack from the beginning of the battle and will return if it is interrupted during the attack
Simple Playshot: Inflicts damage to minions with limited movement or additional 12 or 30 additional damage (level).
- Revival: 4 seconds
- Activation with damage done after restriction
Eye of the Zombie: After breaking one eye, an allied zodiac will grow in place. Also, when your eyes run out of time, they also reincarnate into a zombie eye.
The visible zombie, lasts 60 to 180 seconds, and does not count toward eye limits
Infernal Hunters: Get 8 Moving Speeds, plus 8 for each Hunter Money Hunter.
- Get a cumulative Hunter Money Hunter for the first time you participate in defeating each enemy hero
Hurry up: Get 3% more Moving Speed
- The extra transfer speed is changed to SMCK or SMPT, which is 4.8% SMCK or 8% SMPT.
Thuong Phieu: Get 25 Movement Speed and 18 Attack Power or 30 Power Spell, Adapt (Level) when walking on the river.
game instructions
Early stage
Olaf goes to the woods too, not too much difficulty as the village simply uses the skill on a continuous basis. Note that the Blood Width (W) is only used when your blood is low enough to maximize the effect it brings.
Most importantly go to Olaf's gank is you need to Zoom Out (Q) accuracy to be able to slow down the enemy. So it is best to round off, approach the enemy to use the Boar (E) and wait for them to retreat to launch the Zoom (Q).
Remember that picking up axes will help you reduce the cooldown of this skill so you can slow down the enemy.
Stage between games
Complete equipment to go forest
Eat the odd crabs to speed up the road to gank
Eye-eye control of important areas, especially dragons.
Final stage game
Use Zoom (Q) to launch a fight or simply shed blood.
The Ragnarok (R) gives Olaf confidence when plunging deep into the enemy, activating them and launching into the enemy's main position.
##### appropriate equipment
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