Medieval ARPG Devlog - Hobby Project (1)

in #games6 years ago (edited)

 I've been planning to create an action rpg for sometime now and I finally found the balls to start. To make it more fun, I've decided to take you fellas along. These I plan to accomplish with this project.

1. Normal game play mechanics in every ARPG you've seen before.
2. A character selection. I've started with a Knight character. Another character with a different style of combat style will be added as the project progresses.
3. Different combat system - depending on the selected character. E.g sword fight, archery and anything else that may come to mind.
4. Dialogue system
5. Quest
6. Inventory

These are what I have planned for now. More might be added. I just want to do something nice.

PS. This is not a full game, it's just a hobby project with free models, animations and music. Even the environment that will be added to the project is a free asset from the Epic store.
My hope is that I share my experience of creating a game even if it won't have tons of levels, or for commercial purpose. 


This is the first game mechanics I've implemented. Just the simple stuff, walking, running, crouching (sneaking) and jumping. I also added a stamina functionality which determines if the player has enough energy to run. If this stamina is low the player cannot run.

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