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RE: Has Easy Of Information Degraded Gaming And Critical Thinking Within Them?
Yes yes yes! Most of the games now, the players are so coddled to succeed. That is why I'm attracted to games that encourage experimentation and the incorporation of failure into the game mechanism. XCOM (number 2 with longwar mod), Darkest dungeon, Pillars of Eternity and Divine Divinity are all examples of this!
Darkest Dungeon is a fun one. I’ve not played that in quite some time. I enjoy the risk to reward system in that game with how light works. It was always fun trying to find combinations that worked for your party. That risk of losing one of them or having them injured enough they had to be taken out of rotation.
Path of Exile has been one I enjoy quite a lot. So many choices between skills, gear and just how things interact with each other. I swear some people just play the game to theory craft on new builds and that. I never quite seem to have enough game knowledge with how often they change the game up that I’m always learning something every couple of months.
I just look at more modern day trending things like pubg and fortnite and I just think “is this really what the next generation of gamers are going grow up on.”
I've been playing Darkest Dungeon on the Nintendo Switch! It is a perfect fit! If they could manage to cram XCom in it would be heaven. But I suspect that it would just melt the Switch...
I tried Path of exile a while back. I can't really get into the action Rpgs. Although this did seem better than most!
I lied, I remember liking Van Helsing!