You are viewing a single comment's thread from:

RE: CryoFall Dev.Blog #18 - Farming

in #gaming7 years ago

Looks great. Will what a player harvested be trade-able? If yes then will prices follow a free market or will they be fixed by NPC? The best solution would be to create a in-game market with variable prices depending on demand and supply. It's always interesting to see how players determine prices on their own.

Sort:  

It will all be tradeable, and every player will be able to sell things on their own. And we are aiming at completely free economy, yes.