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RE: The Isle of Steem: A Game Development Post Mortem and an essay in obsolescence and pointlessness
Wow! Where to begin? Your writing is splendid, this game idea hilarious, and your knowledge about international supermarkets pretty impressive! Thanks for entertaining me!
Thank you. In Reflection, I learned no code and no game making things. In fact, I only studied International supermarkets and made dozens of hidden levels devoted to them. This is why I couldn't deliver the basic premise of the game in any form of completion. The inventory management system and supply chain scripts were just far too complex for a mere novice such as myself to understand!
Dude! Please tell me you‘v got a yt channel or something else where I could lmao!
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I do. On Thursday, the 11th of April, I had one view, consisting of 42 seconds where I stole someone else's life.
My YouTube is filled with videos of the games I play... (I've been doing a lot of city building in Cities Skylines) - and I'm continuing to play through my game collection in alphabetical order (because there's no other logical order) - and I tend to write reviews, or record videos of me making snarky remarks all along the way.
I have somehow managed to obtain 15 subscribers. https://www.youtube.com/channel/UCuupHoy5KyWOjRbqIY5F4HA Will you be number 16?
SMASH A BOTTLE OF CHAMPAGNE!11!1
"Abonniert" sounds like an inert abomination. I like that language's definition of "subscriber". Thank you, and welcome to the asylum!1one!elevenone!
[the language they use at Aldi & Lidl]
Not at my local one! Yes, Aldi is all the way in Australia, too. Glad to have you in my comments section. Thank you!
Stop encouraging me!
… and what you're talking about is called 'global warming'. You're welcome!