The accidental road to RGB lighting standards

in #gaming7 years ago

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The RGB trend has been growing over the last year or so. At first a trickle and now a flood of products that light up like Christmas was every day.
what we lack though is a coherent way of programming and controlling all the different devices using on piece of software, say for example from the mother board vendors.

Say there was an Asus method that was now the same as MSI mystic lighting a common standard that other vendors like Corsair or Razer can plugin to easily, like we have a USB standard or a HDMI standard.
The upside would be being able to buy products from multiple vendors and still be able to control the lighting.
Even as of now when buying from a single vendor such as corsairs ecosystem there are at least three pieces of software I have to use to control keyboard, mouse and headphone stand in CUE then my lighting node and memory in Corsair link and finally the mother board itself in the MSI gaming app.

Where there is cross over they don’t play nice with each other but there are rumours that Corsair are working on something called SYNC it and Razer may be working on their own way of control but again this relies buying in to one ecosystem or the other and relies on motherboard vendors playing nice but what we really need is a standard of using all these addressable RGB devices regardless of vendor.

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We seem nowhere near this yet but one can dream of a SYNC it like experience where everything is joined and a single press on the keyboard sends waves of awe across mouse, fans and lighting strips alike where the motherboard and any other device joins in coherently and in union.

If only there was an eta on corsair finishing SYNC it, if the software was done right it could be a catalyst to other vendors as to what should be so far though only a demo on youtube