World of Warcraft Legion: Review

in #gaming8 years ago

pic: source

World of Warcraft: Legion, the sixth most successful expansion of the MMO in history, arrives in a moment of uncertainty for fans who once again lost hope in the emblematic title of Blizzard because of the lack of content. On this occasion, the imbroglio that represents the history continues with the third invasion of the Burning Legion that the most celebrated and fierce champions of Azeroth must stop. "Heroes and kingdoms will fall" is the premise of the expansion that begins with the right foot, but we wonder if you can amend the mistakes of the past and ensure a long life for the game.


Your adventure begins in Dalaran, the iconic city in the air, home of the Kirin Tor and was a reference during the days of Wrath of the Linch King. Here, the most important figures of your class (Warrior, Paladin, Druid) contact you immediately because they need assistance in acquiring various artifacts that will help them fight the Legion. Each piece is fundamental because it will be the only one you carry throughout the expansion. The Ashbringer is that of the paladins, the emblematic sword that carries the leader of the Silver Hand and that every fan of Warcraft knows. Others have less impact than the Maw of the Damned for the Death Knights, which robbed the corpse of a demon, and there is also room for epic stories like the twin swords that forges with the remains of the iconic Frostmourne, who in turn wielded Arthas Like the Lich King. Each branch of this section is a delight for fans of fiction in Warcraft.


The artifact is a weapon that will level up throughout the expansion through the Artifact Power that unite with items that unlock a certain amount of Artifact Power. With the power you unlock a talent tree that increases passively the power of your character. To prevent some players from gaining maximum power, Blizzard made the acquisition of talent exponential; That is, your first level of power you acquire with hundreds of power points, but as you climb the rungs, the artifact asks you for thousands and even hundreds of thousands of Artifact Power points. The reason is that it is designed to last the entire expansion and prevent some players from gaining maximum power a few weeks after launch. The artifact is a work in progress for the Legion player.

 You will become leader of the faction that trained you years ago


As we mentioned, the venue is an evolution of the Citadel of Warlords of Draenor because it works similarly and uses its own system of resources. Throughout your campaign you will recruit legendary heroes that you can send to exploration and combat missions, however, unlike the previous expansion, the number of followers is limited and also available missions. This requires you to be careful and selective because the order's campaign progress is tied to missions that can take up to 24 hours to complete. The rest rewards you with gold and experience for your followers, who can rise in level and quality of armor (as in Draenor). It remains to see the importance that this section will have in the future and if it will detach from the curse that generated the system in the previous expansion.

pic: source

Class Headquarters is also spearhead for the Broken Isles invasion because that's where your exploration story begins. The enclosure functions as a hub that connects exploration to the history of expansion. Here you choose where to begin your experience of level up in one of the 4 initial zones for that: Stormheim, Azuna, Val'sharah and Highmountain.

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