RE: The Quiet Year: A Storytelling "Game" [Review]
I got to know 'The Quiet Year' last year and had a really interesting time with it. Our group changed some rules and talked a bit more during the game and not only afterwards. We know each other quite well and play together weekly, other groups might have more differences of opinion and might make more use of the contempt-feature.
I like that The Quiet Year is so different, you can't put a label on it. The drawing, the story telling, no PCs as you are used to... it left a lasting impression. And the cards are really good, seemingly simple but subtle with far reaching consequences if you choose one thing or the other. And as the seasons pass the tension builds. In autumn you know that things you didn't accomplish before won't be done now and hope you succeed without them.
Here's one map of an island we built:
You can play The Quiet Year online quite easily, I know some people who played it via Roll20.
Half of the time I was reading through the booklet I was thinking about how easy it would be to have Roll20 handle the setup for you, and how convenient it would be.