You are viewing a single comment's thread from:
RE: Gaming Posts of the Week | Alpha | Something to Discuss
I really liked how Naughty Dog described their regenerating health system back when Uncharted 1 was coming out. They were saying that it represented Drake's luck and when it ran out he'd get the fatal bullet and died. I always thought it was a great way to make it feel more realistic and not just accept it as a game mechanic which exists outside of reality.
So you mean it's 'believable', yes? Sure fiction is meant to depict something unreal, but part of fictional work must be believable such as a way to make a certain mechanic feel more realistic (in this matter, health regen) that we see it as something else (as Drake's luck) and not simply a "game mechanic" like you described.
Ugh, I can't seem to find the right word for this...
Yeah, believable is probably a better word for it than realistic. So here's my last sentence with new and improved wording. :P
"I always thought it was a great way to make it feel more believable and not just accept it as a mechanic which exists outside of a game's reality."
But yeah, just calling it "luck regen" instead of "health regen" was brilliant in my opinion. It didn't change anything in the game, only our own perception and that was enough for it to make perfect sense.