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RE: CEO v0.54 [Balance Preview]

in CEO Champion's Gate4 years ago (edited)

Bishop.png

Rook.png

Here's some years-old pictures of what I would make for Bishop/Rook (ignore the undercosts, movesets are important)... I'm pretty sure I brought them up because I think they look especially elegant for upgrades. I remember you denying them for some reason (not in the sarcastic 'for some reason' sense, I really don't remember why - although probably if I remembered it, it would be the sarcastic meaning tbh).

Anyway, I like these a lot because I think a classic unit with the theme being that it is diagonal (bishop) or axial (rook) getting like 20000 move squares into the other direction is ugly, getting TELEPORTS is ugly, and the two not being the same upgrade path but rotated 45 degrees is also ugly. They're all aesthetic disagreements but that's my view on it, you may consider getting attacks like what I suggested 'ugly' probably.

-main_gi

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hey now, bishop gaining 'angelic' teleports is super sneaky and cool.

but those movesets do look quite appealing, I just feel like there is something wrong with a diagonal attacking rook for anyone that has it deeply encoded into their mind, maybe in the same way that teleports and such look to you, and in the same way, overwriting the normal moves they start with using unblockables and such has the same effect on me.

Very hard to retain some semblance of 'purity' on these units across tiers, but yours actually manage to notice that as important which makes them a lot more appealing to me.

shogi has diagonal-attacking rooks. granted, they're the result of promoting, but the idea does exist in actual chess lore. Bishops do the same thing, but orthogonal instead.