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RE: Haven't Played Steem Monsters Yet? Here's Everything You Need to Know to Play!
Yeah without some sort of battle XP I don’t see myself playing this for now. I’ve spent a few nights playing the same small selection of people over and over again and either won or lost accordingly. I think I’ve pretty much hit my ranking cap give or take a hundred or two. I just don’t see the point of battling unless I throw more money in. Then if I do I’ll be at a slightly higher rank but then throwing more money in to get a better one.
That is exactly my experience, I have been trying to let other people know of this as well. Also, it's too limited skill with little interaction, but since it's in the development phase still I don't bash it so hard. However, these are serious concerns that need to be address. You can't advance beyond a certain point unless you spend more money.
The game is in early phase, and we can see huge hype around it + a reseller program, if they give XP for playing (as they promised in the kickstarter video), people would buy drastically less packs. Which would mean less money for the whales. On the top of that, big investors now are against leveling because that would make their cards value dump too. Serious concerns indeed.
Atm this isn't good for players because the only way to be at the top is maxing out tons of cards for ridiculous amount of money( thanks to the new conflicts changing the meta frequently). But if they buy the cards, they spend a lot more than what they can win by playing(potential bag holders). The game itself a grind, which is why people use scripts to play automatically, without even being close to the computer. If you don't, yet again, you have no chance because no way you can play more than a bot.
Still early of course, but not a good start at all. I have to add though, it's still possible to fix most of the problems in the future for sure. We'll see.
You’re absolutely correct about all of that but there in lines the same over arching problem with @steemit in general. It’s completely pay win. @steemit has the capability of destroying all the other social media platforms but it can’t because of the whales and all the send me money and I’ll send you upvotes. If you look at @steemmonsters wallet, they’re doing fine and if all the players who went out and bought hundreds of packs get mad about everyone leveling up their cards to be competitive then good luck finding any kind of new player base. It’ll be a game that only a small handful of whales play and when there’s such a small pool of people playing or caring about the game at that point card values will drop regardless.