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RE: Let's Make a Steem Monsters RPG
I appreciate your thoughts here. MV changed to a javascript engine as opposed to Ruby so there are some differences, but it looks like a lot of people still prefer VX Ace for computer based games. I'm hoping that being able to release it on mobile will make it more accessible since we have a lot of mobile users on the chain. I'll hit you up to talk shop sometime.
If you want to play what I've got out there so far, I'm uploading the latest version to my GitHub. I considered updating to MV for the same reason (mobile accessibility), but I could not justify the price of entry on something that I will not stand to make a commercial gain on at this stage.