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RE: SPF Generator test #4
It definitely needs some balancing; I keep losing to a level 4 who is active when I am not active and I think it should still be somewhat difficult/rare for someone that many level down to be able to win every time just because they are active. But, I think the dev's are really trying to dirve the idea that combat is tied to your activeness on steemit, which I am okay with....but I still think a little balancing is in order :)
Should it really be that difficult for a low level player to win? At least it rewards being active on Steemit and that's the whole purpose of this game (:
Furthermore the low level player has a possibility to catch up this way. Maybe the advantages outweigh in the way SPF works right now.
No, I'm not against it; I think I have to adjust my mindset b/c I am so used to most RPG's (SWG, WoW, etc) where if you're double the level of someone else they don't stand a chance to win. I'm not against lower levels winning