You are viewing a single comment's thread from:

RE: Seed Game Engine - Messaging & Input

in #utopian-io7 years ago
  • More comments in the code would be welcomed.
  • I'm curious to know what types of games would use this engine.
  • Any blockchain plans for this engine?

Your contribution has been evaluated according to Utopian policies and guidelines, as well as a predefined set of questions pertaining to the category.

To view those questions and the relevant answers related to your post, click here.


Need help? Write a ticket on https://support.utopian.io/.
Chat with us on Discord.
[utopian-moderator]

Sort:  

- More comments in the code would be welcomed.
Of course! I'll continue with class, function, and member commenting. I hope to have more commented examples eventually as well.

- I'm curious to know what types of games would use this engine.
I'm currently designing it in scope for Kingdom of Eloria. Aside from what KOE will be, Seed Engine will offer 2D collisions, input, physics, spritesheets and animations, text, UI, shader effects... The goal is to be able to make just about any Top-Down or Platform viewed games. This will hopefully expand when 3D comes into question.

- Any blockchain plans for this engine?
KoE is an casual MMO RPG that will be using the engine, and will be using Seed to communicate with other players.

Seed is an experimental decentralized network for which the Seed Engine will be designed to create modules with. It is being developed right now by Carson Roscoe.