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RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
Ah I see, there isn't much in it. I personally assumed, but need to check this out now, that the control Node, which inherits from Canvas, is going to be heavier than Node2D (which also inherits direct from it), because of all the extra input handling. I ideally want to use the Canvas, but as stated, that doesn't have the visibility option.
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