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RE: Undead Burg - Dark Souls 1 inspired 3D scene [Blender]
I'd imagine hopping into the game and having to kill the mobs again and again to be quite problematic XD
Sadly I'm still really new to thisWell for someone who's "really new", this is really great, imo. This scene looked like something that could be featured on blenderartists.org gallery.
Well, not really, I got the Zweihander in under a minute, and mobs were dying in one hit, so it wasn't a big problem. That's one of the reasons I included it in the scene, because it's such an iconic sword in the Dark Souls games, always a good choice in terms of weapons :)
Also, thank you for the kind words :)
Modelling is indeed fun, I like it a lot more than texturing, something a lot of people may relate to, but sadly, texturing is fairly essential in a lot of situations, so you can't really skip it no matter how much you'd like to.
Also, I can imagine how hard painting is without a tablet and a pen. It's hard with those things anyway. The advantage is that if you invest the time and you learn how to paint amazing textures, your scenes will look better than most scenes people make. Good textures make such a difference, and it's extremely hard to find good image textures online, especially free.