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RE: Digibyte and Minecraft. Launching in 25 days!

that was our plan, but it got no response from the community so we did not release any further info...again, the crypto community did not respond whatsoever when we effectively did the same thing...

Trying to reframe it as if somehow digibyte is doing something drastically different is just a way to rationalize why Bitland was ignored.

Again, we were trying to use Minecraft as a jumping point to get people involved in cryptocurrency and the colored coin for use inside games was the next step.

We are still working on a gamification project in fact, but I will not release any information about it, as people clearly will adopt it and act as if it their own.

Regardless, it's not a whole different coloured horse...

It is frustrating to have to even explain why it's not different.

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Okay, I hear what you say and will have to take your word for it, I read the Digibyte post and saw your reply and took the time to read the white paper, I pasted the bit that was relevant, but it doesn't say anything like the same thing. So going on that alone, I explained why I was confused, maybe others were too? I was hoping to find some gem of information and if I had I would have shared it, but I didn't. Is there some bit of the White Paper that I missed or didn't understand? To be honest this is the first time I've heard of Bitland, which is unusual for me, this is not associated with Bitnation is it?

No, the issue was that there was no interest or response in anyone learning more about the MineCraft aspect so we never released any more information related to it.

We are NOT associated with Bitnation, however in 2014 Bitnation was involved.

Bitland was one of the first organizations in the space to talk about government compliance, and we have been shouted down and ostracized by people who were pushing anarchist rhetoric.

Now that governments and large organizations are getting involved in the space, Bitland is having a lot of our approaches taken and represented as if we did not go down that road years ago.

It is frustrating to say the least, but we are continuing to develop, so it's not really that bad.

https://steemit.com/bitland/@yasemin-gencer/bitland-global-visits-mauritius-and-presses-forward-operations-in-kenya-and-botswana

Also, with how much organizations are taking ideas and presenting them without giving credit to the source, we decided to keep our next gamification plans completely under wraps.

No one is even remotely near what we are planning ;)