EOSIO Dev Puzzle - What's the max amount of RAM that can possibly be consumed by storing a single uint64
Let's make the bear market a bit more fun.
I'll be posting some EOSIO developer puzzles from now on in irregular intervals.
Here's the first one:
❔ What's the max amount of RAM that can be consumed by an EOSIO contract when storing a single uint64_t variable?
Hint: It's not 64 bits.
Imagine you have a struct
with a single uint64_t
class variable and you create a table that stores this structure.
How much RAM can a single table.emplace
call consume?
#include <eosio/eosio.hpp>
using namespace eosio;
CONTRACT puzzle1 : public contract {
public:
using contract::contract;
puzzle1(eosio::name receiver, eosio::name code, eosio::datastream<const char *> ds)
: contract(receiver, code, ds) {}
struct [[eosio::table("puzzle")]] puzzle {
// only variable is this one
uint64_t value;
};
ACTION insert(uint64_t value) {
puzzle_t _puzzle(get_self(), name("puzzle").value);
_puzzle.emplace(get_self(), [&](auto &x) { x.value = value; });
}
};
❕ I'll be giving away 5 EOS to the first person to post the correct answer on Twitter. 🤑
Here's me calling the insert
action that stores a single uint64_t
value.
I'll announce the winner and publish this transaction containing the correct answer in a week.
Originally published at https://cmichel.io