Null's Gamedev Journal - Week 1: Part 2: New Year, False Start

in #gamedev6 years ago

I'll admit that I'm prone to false starts. In my previous journal entry, I stated that I was going to use SDL. After further consideration, I decided to use Godot instead. In part I'm kind of happy about this because it basically means I'm starting right on the New Year. I'm a fan of things lining up like that.

Anyways, I don't have any other news. Just wanted to keep the public record up to date. Happy New Year everybody!

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