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Thank you @hungryhustle. Sort of where the left brain meets the right brain. Ha. Depending on the outcome of the contest, if I do more design, I will definitely flesh it out so you can follow along.

As for the game itself, I think it was originally planned to be a game with RPG elements; and not it seems its evolving into a full blown MMORPG game. Which I anticipate anyway. So I think the gaming aspect will probably deal with the way tournaments and battles work, but the rest is very storylike. Best to follow as it unfolds. Literally takes me 5 minutes to scroll for any important updates. Backstory is key to how to play. For instance, if it was Pokemon, you can't just make Pikachu a flying octopus. So things build from a core outward. The more we learn becomes official cannon the more we come up with backstory, side story, etc. Good exercise of creativity.

On the tech end, there is plenty space to plug in too. For instance, your info-graphics. RPG games tend to have LOTS of stats, flows of development, ranks, and things to chart and communicate visually.